3D UI/UX Designer
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Book of Fate

Using an actual Spell Book, go on a quest to save your master from the dark wizard while defeating different monsters.  The Book of Fate “SpellBook”, is a physical book with wires running through the spine of the book and into certain pages. 

Role
2D Artist, UI Designer, Character Designer, Prop maker

Team Credits
Akshay Ramesh - Sound Designer
Jaekyun (Brandon) Kang- Programmer,  Hardware expert
Shengze Zhang - Programmer, Virtual Effects
Nigel - Gameplay Programmer, Voice actor
Timothy Staton-Davis- Producer, Artist


Award

Alt.Ctrl.GDC Alternative Input Exhibit
Game Developers Conference 2015

Winning entry | January 2015

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UI Design / Iconography

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2D art

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Storyboard

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Spell book

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