There are 6 templates in AR Designer.
The first three on top are marker based, meaning the experience is launched based on a image, which is called trigger image.
2D image template allows user to have a trigger image and an image overlay on top in AR. 2D video is very similar to 2D image but displays a video on top. 3D model is a 3D model shows up on a trigger image.
The bottom 3 templates are marker-less based templates that detect random horizontal plane to launch the experience in AR mode. We call it ‘True space’ experience. When using 3D model template, 3D model pops up when a plane is detected. Portal lets you walk in and out of 360 or 180 videos, 360 video is the same but without the door frame in Portal.
What I contributed the most among these templates is Portal. Also, I worked on 3D Workspace that renders in real time what user is working on. This is basically a key part of the AR Designer web interface that applies to every single template.
3D Workspace where users can interact and preview their AR experience on the web browser.
It serves two main functions :
Emulate the AR experience : represents what the experience will look like on a mobile device.
It conveys not only 3D spatial context but 2D app user interface.
Let users to edit their AR experience by making 3D decisions.
Payment processing motion graphics
E-commerce use case like Ikea app.
Users can place furniture in their space before making a purchase.